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Show simple item record Fernández Cossío, Lucía López Salvador, Jesús Manuel Fínez Martínez, Sergio
dc.coverage.spatial España 2012 2013-12-12T14:59:24Z 2013-12-12T14:59:24Z 2013-12-12
dc.identifier.issn 2013-7087
dc.description.abstract Supported by developments in the field of social robotics, virtual worlds and ICT tools it is possible to build new solutions in health and welfare. Two projects are described in this article. They are intended to improve efficiency and quality of current therapeutic procedures. The ESTIMULO project improves emotional and cognitive status of people with dementia using a reactive pet-robot. The ELDERTOY project modifies the classical concept from the toy industry to develop a new solution for the aged people. ELDERTOY involves a double purpose, fun and therapeutic. In a complementary way, these projects aim to be an example of the breaking of the technology gap both of seniors and of people with disabilities. Therefore, the ultimate goal is to promote and adapt scientific and technological knowledge to be applied to improve significantly the standard of quality of life in society.
dc.language.iso en
dc.publisher Fundación ONCE
dc.publisher Càtedra d'Accessibilitat (CATAC)
dc.relation 94-113
dc.relation.ispartofseries Journal of Accessibility and Design for All
dc.subject Discapacidad
dc.subject Personas mayores
dc.subject Dependencia
dc.subject Deterioro cognitivo
dc.subject Demencia/
dc.subject Tratamiento
dc.subject Estimulación
dc.subject Terapia
dc.subject Nuevas tecnologías
dc.subject Experiencias
dc.title Robotics for social welfare
dc.type Artículo
dc.relation.volume 2
dc.relation.number 1

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